Details
Doug Wilson is the Director of Operations at Big Time Studios. He has a long and varied work experience in the IT industry. Doug began their career in 1994 as a Test Engineer at CTA, Inc., where they prepared test plans for operation of hardware in Marine Corps AH-1W Cobra Helicopter. In 1997, they moved to Broderbund Software as a QA Engineer, performing functionality testing, reporting, and monitoring all bugs. From 1998 to 1999, they were a University Lecturer and Computer Network Technician at the University of Nevada-Las Vegas, managing the College of Hotel Administration's computer lab and supporting all Faculty / Staff computer hardware and software issues. From 1999 to 2006, they worked at Electronic Arts, Inc. in a variety of roles, including Senior Software Analyst / QA Test Engineer, Associate Producer, and QA Manager. In 2006, they moved to Compassion International as Senior QA Manager, where they established and managed the QA department. From 2008 to 2010, they were the Owner / Developer of Wilsibs, LLC, successfully inventing, designing, developing, and marketing a software application. From 2010 to 2012, they were the Owner / Consultant at DEW Consulting, providing comprehensive IT consulting services. In 2021, they began their current role as Director of Operations at Playbigtime. Doug Wilson received a Bachelor of Science in Computer Science from the University of Nevada, Reno in 1998. In 2004, they completed a Master of Arts in Education from the University of Phoenix in 2006. In 2008, they obtained an ITIL Foundation Certification from EXIN. In 2006, they earned a Certified ScrumMaster (CSM) from the ScrumAlliance.
Work Experience
Relevance Person
Khaled Alroumi
Khaled Alroumi is the Director of Monetization and Economy at Big Time Studios. Khaled Alroumi has held a variety of roles in the gaming industry since 2010. In 2010, they began their career as an Associate External Auditor at EY. From 2011 to 2013, they co-founded Kuwaitfit, Konroid, and Think Gate Software. In 2017, they co-founded Sand Forge Games, where they worked on the game Warfronts: Battle for Toria!. In 2021, they became a Game Designer (System & Economy) at Illuvium.io, working on an open-world RPG adventure game built on the Ethereum Blockchain. Khaled Alroumi received a Bachelor of Business Administration in Accounting from Kuwait University between 2006 and 2010.
Pablo Lalia
Pablo Lalia is the Risk & Payments Lead at Big Time Studios. Pablo Lalia has extensive work experience, beginning in 2013 with Ternium as an Order Manager. In 2014, they moved to Sinopec Argentina Exploration and Production, Inc. as a Production Engineering - Well Shared Services and Jr. Production Engineering - East Bussiness Unit. In 2017, they joined Mercado Libre as a Fraud Prevention & Approval Manager - Payments, Fraud Prevention Supervisor - Continuous Improvement, Fraud Prevention Sr. Analyst - Management Control, and Fraud Prevention Ssr. Analyst - Scoring Moderation. In 2020, they became the Head of Fraud Prevention at ank. In 2021, they were promoted to Head of dLocal Defense and Head of Fraud Prevention Relationship at dLocal. Currently, they are the Risk & Payments Lead at Big Time Studios. Pablo Lalia completed their Executive MBA at IAE Business School in 2019, a Posgrado in Especialización en producción de Petróleo y Gas Natural at Instituto Tecnológico de Buenos Aires in 2016, and an Engineer’s Degree in Gestión industrial/de ingeniería at Instituto Tecnológico de Buenos Aires from 2007 to 2015.
Ari Meilich
Ari Meilich is the founder and former CEO of Decentraland. He subsequently founded Big Time Studios, an NFT game studio.
Matthew Tonks
Matthew Tonks is the Chief Technology Officer at BIG TIME STUDIOS. He also is the Co-Founder at BitMonster. Presively he worked at Drifter Entertainment and Epic Games.
Brian Chu
Brian Chu has over 13 years of experience in the technology and gaming industries. Brian began their career in 2007 as a Developer Marketing Intern at Salesforce.com. In 2008, they joined Deloitte Consulting as a Senior Consultant, where they consulted for various companies in the Interactive Entertainment, Software, and Mobile Content industries. In 2009, they became Lead Product Manager for CityVille at Zynga. Brian then moved to Identified in 2012, where they held the role of Vice President of Product. In 2013, they joined Blizzard Entertainment as Director of Global Brand Management, responsible for global brand marketing strategy, budget, and execution for Heroes of the Storm and StarCraft 2. In 2016, they became Director of Product at Rocket Games, Inc., a company acquired by Penn Interactive Ventures in April of 2017. Brian then joined Electronic Arts (EA) in 2017 as Director of Product Management, followed by Epic Games in 2019 in the same role. Most recently, in 2022, they were appointed Head of Product Management at Big Time Studios, where they are helping to shape the future of how game companies will utilize the blockchain to put more value and ownership into the hands of their players. Brian Chu received their MBA from the University of California, Berkeley, Haas School of Business in 2008 with an emphasis on Marketing and Technology Management. Brian obtained their BS in Electrical Engineering and Computer Science from the University of California, Berkeley in 2002.
Michael Migliero
Michael Migliero has held various roles in the marketing and technology industries. In 2021, they were appointed Chief Marketing Officer at Big Time Studios. Prior to this, they worked at MZ from 2015 to 2021 as the Director of DSP. From 2012 to 2015, they were the CEO and Co-Founder of Fractional Media. From 2007 to 2012, they worked at Akamai Technologies as a Product Marketing Associate.
Mihee Park
Mihee Park has over 30 years of work experience. Mihee began their career in 1991 as an Officer at Kyongnam Bank. In 1998, they became a Consultant at Korea M&A Corporation, where their main responsibilities included M&A Advisory. Mihee then moved on to Arthur Andersen in 1999 as a Senior Consultant. In 2002, they joined C&P Consulting as a Manager. From 2005 to 2018, they worked at Sibelco Group, where they held the roles of Chief Financial Officer - Asia, Vice President Corporate - Asia, Senior Corporate Finance Manager - Asia, Interim General Manager - Korea, and Integration Manager. In 2018, they joined Zilliqa as the Chief Financial Officer, where they worked on a high-performance, high-security blockchain platform for enterprises and next-generation applications. In 2022, they joined Big Time Studios as the Chief Financial Officer. Mihee Park attended the University of Washington from 1994 to 1997, where they obtained a Bachelor's degree in Business Administration and Management. Mihee then attended the Saïd Business School at the University of Oxford from 2017 to 2018, where they obtained a Certificate in Fintech. In March 2018, they also obtained the Oxford Fintech Programme certification from the University of Oxford Saïd Business School.
Daniel Cheng
Daniel Cheng is the Art Director at Big Time Studios.
Ken Spencer
Ken Spencer is the Lead Level Designer at Big Time Studios. Presively he was the Senior Game Designer at Epic Games and Electronic Arts.